![]() Of course, the new Star Wars Kinect game (coming this winter) will rectify that, but it still seemed like a missed opportunity on Wii. Unfortunately, this has never really happened. It seemed so obvious! For years people had pretended to twist around an imaginary Jedi weapon, slicing imaginary opponents, and through the application of motion controls, players realised that they could finally wield the legendary weapon in gaming form. When the Nintendo Wii first came onto the market, the first title many gamers requested was a Star Wars Lightsabre game. But how would these games fare when ported to Kinect? Halfbrick has taken the slicing gameplay of its Fruit Ninja title and taken that step into motion control with Microsoft, but how does it fare? ![]() Some of these games have transitioned well from handheld to console or vice versa, whereas others would suffer from the loss of direct control provided by the touch screen interface. The ability to dip in and out of these games whenever you like, coupled with the simple concept and easy to pick up controls, has led to a revolution in the way people play games on the move. ![]() The growth of iOS and Android platforms as legitimate gaming devices has brought us a deluge of simple, yet highly addictive casual games.
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